Estimating development time of software is one of my least favorite things to do. Usually, I’m pretty good at it, but that doesn’t change the fact that it’s
I’ve always been a pessimistic estimator, and it’s something that people I’ve worked with for a long time understand and appreciate (even if they make fun of me for it, at times).
Some people might think it’s crazy to be a pessimistic estimator, because any estimate that you give to a client that’s padded by 50 or 100% is potentially going to be high. It might be a lot higher than some other shop who might totally low-ball an estimate just to land a contract.
In my opinion, in my way of doing business, the risk of a dissatisfied customer from a blown budget due to a low-ball estimate is significantly greater than the risk of losing a few contracts because of pessimistic estimates.
I would rather estimate high and exceed expectations by coming in well under budget; even if it means that I lose some work along the way because someone felt my estimates were too high.
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